Year

2021

Credit points

20

Campus offering

No unit offerings are currently available for this unit

Prerequisites

ITEC202 Data Analytics and Visualisation OR ITEC203 Introduction to Data Science and Machine Learning OR ITEC313 Advanced Programming Concepts

Incompatible

ITEC312 Information Technology Project Part A (Project Management) AND ITEC322 Information Technology Project Part B (Software Engineering)

Unit rationale, description and aim

This capstone project unit provides practical experience in analysing, designing, developing, and testing a particular information technology project or in thoroughly investigating a particular area of information technology. The project is generally software-based, although sometimes it may involve investigation of a particular problem. It equips students with project management, software engineering, and communication and teamwork skills to prepare them for transition from study to professional practice in industry. It requires students to integrate and consolidate knowledge, attitudes and capabilities acquired in other units of study. The project work will involve project management, software development, documentation, and presentation.

 

The project has both team and individual work elements. A team of students will work together on the project, while each team member, while also involved in overall team-oriented responsibilities, will contribute to their team by employing the specialist capabilities. At the end of the project, students need to reflect on the project successes, difficulties faced in different phases, potential improvement in project delivery for the future, and the impact of the project processes and outcomes on subsidiarity and stewardship of resources. The primary aim of this unit is to empower students with core knowledge of project management and software development to become an informed and responsible IT professional and immediately successful when joining an organisation.

Learning outcomes

To successfully complete this unit you will be able to demonstrate you have achieved the learning outcomes (LO) detailed in the below table.

Each outcome is informed by a number of graduate capabilities (GC) to ensure your work in this, and every unit, is part of a larger goal of graduating from ACU with the attributes of insight, empathy, imagination and impact.

Explore the graduate capabilities.

On successful completion of this unit, students should be able to:

Collaborate effectively within a team to design a project management plan for a real-life project including project planning and management of scope, schedule, risk, quality, communication, people, and stakeholder (GA5, GA7)

Design and implement IT systems using an appropriate software development framework and tools and technologies to ensure compliance with relevant standards (GA5, GA10)

Prepare presentations to communicate the progress and outcomes of the project with audience using effective oral communication skills (GA5, GA9)

Prepare a comprehensive project report summarising the project processes and outcomes by demonstrating written communication skills and responsibilities of respecting subsidiarity and stewardship of resources (GA3, GA5)

Apply the knowledge and skills learned to assess their professional capabilities and choose the right career path (GA5, GA6)

Graduate attributes

GA3 - apply ethical perspectives in informed decision making

GA5 - demonstrate values, knowledge, skills and attitudes appropriate to the discipline and/or profession 

GA6 - solve problems in a variety of settings taking local and international perspectives into account

GA7 - work both autonomously and collaboratively 

GA9 - demonstrate effective communication in oral and written English language and visual media 

GA10 - utilise information and communication and other relevant technologies effectively.

Content

Topics will include:

  • Essentials of IT project management
  • Project planning
  • Project scope management
  • Project schedule management
  • Project risk management
  • Project quality management
  • Project communication management
  • Project people management
  • Subsidiarity in project management
  • Software lifecycle models
  • Principles of software engineering
  • Overview of software processes
  • Software requirement engineering
  • Software architectural design
  • System design and modeling
  • Software design and implementation
  • Software testing
  • User interface evaluation
  • Software reuse and evolution
  • Distributed software engineering
  • Service-oriented software engineering 

Learning and teaching strategy and rationale

This unit is offered in different modes. These are: “Attendance” mode, “Blended” mode and “Online” mode. This unit is offered in three modes to cater for the learning needs and preferences of a range of participants and maximise effective participation for isolated and/or marginalised groups.

Attendance Mode

In a weekly attendance mode, students will require face-to-face attendance in specific physical location/s. Students will have face-to-face interactions with lecturer(s) to further their achievement of the learning outcomes. This unit is structured with required upfront preparation before workshops, most students report that they spend an average of one hour preparing before the workshop and one or more hours after the workshop practicing and revising what was covered. The online learning platforms used in this unit provide multiple forms of preparatory and practice opportunities for you to prepare and revise.

Blended Mode

In a blended mode, students will require face-to-face attendance in blocks of time determined by the School. Students will have face-to-face interactions with lecturer(s) to further their achievement of the learning outcomes. This unit is structured with required upfront preparation before workshops. The online learning platforms used in this unit provide multiple forms of preparatory and practice opportunities for you to prepare and revise.

Online Mode

This unit uses an active learning approach to support students in the exploration of the essential knowledge associated with working with technology. Students can explore the essential knowledge underpinning technological advances and develop knowledge in a series of online interactive lessons and modules. Students are given the opportunity to attend facilitated synchronous online seminar classes with other students and participate in the construction and synthesis of knowledge, while developing their knowledge of working with technology. Students are required to participate in a series of online interactive workshops which include activities, knowledge checks, discussion and interactive sessions. This approach allows flexibility for students and facilitates learning and participation for students with a preference for virtual learning.

Students should anticipate undertaking 300 hours of study for this unit, including class attendance, readings, online forum participation, assessment preparation, and most importantly project development and completion.

Assessment strategy and rationale

A range of assessment procedures will be used to meet the unit learning outcomes and develop graduate attributes consistent with University assessment requirements. The first assessment is a quality project management plan. The aim of this assessment item is to test students’ critical ability to apply and synthesise their project management knowledge and skills in deeper levels. The second assessment item is project presentation and demonstration. This task requires students to demonstrate the final version of their project, reflect on their project journey, and evaluate their acquired skills throughout this project against the SFIA framework. The final assessment item is the project report. This task requires students to systematically document the details of development frameworks, technologies, and tools, all software processes involved, specification, design, testing and evaluation reports, and impact of the project processes/outcomes on subsidiary or stewardship of resources. All the assessment items require group work as collaborative work is common in the information technology industry and the capstone project aims to provide authentic learning experience so that students are prepared to transit into professional workplace. Peer assessment of group work will be adopted so that students will be marked based on the contributions to the group project

Overview of assessments

Brief Description of Kind and Purpose of Assessment TasksWeightingLearning OutcomesGraduate Attributes

Assessment Task 1: Project management plan

This assessment consists of a project management plan. This task requires students to critically synthesise their project management knowledge and skills in deeper levels. This assessment task requires your team to prepare and keep updating a project management plan while the project is progressing. The plan should be approximately 2000 words and cover all the elements that are relevant to this project including the selected project management approach, project planning, and management of scope, schedule, risk, quality, communication, and people. It is also important to include peer evaluations of team members so that each member’s efforts and contributions can be marked accordingly.

Submission Type: Group

Assessment Method: Project Management Plan

Artefact: Written project management plan

30%

LO1

GA5, GA7

Assessment Task 2: Project Presentation and Demonstration

This assessment task consists of a final project presentation and demonstration of the developed system. This task requires students to demonstrate the final version of their project, reflect on their project journey, and evaluate their acquired skills throughout this project against the SFIA framework.

Submission Type: Group

Assessment Method: Presentation

Artefact Presentation script/notes and working system

30%

LO3, LO5

GA5, GA6, GA9

Assessment Task 3: Project Report

This assessment task consists of a final project report. The report should be be approximately 8000 words and systematically document the details of development frameworks, technologies, and tools, all software processes involved, specification, design, testing and evaluation reports, and impact of the project processes/outcomes on subsidiary or stewardship of resources.

Submission Type: Group

Assessment Method: Report

Artefact: Written report

40%

LO2, LO4

GA3, GA5, GA10

Representative texts and references

Summerville, I. 2015, Software Engineering, 10th edn, Pearson

Schwalbe, K 2018, Information technology project management, 9th edn, Cengage Learning, USA

Jones & Bartlett 2016, Essentials of Software Engineering, 4th edn, Cengage Learning, USA

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